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81. Character ID - in EVE Technology Lab [original thread]
Please read this thread . Incomplete docs are here . EVE-Dev has a nice wiki setup. http://api.eve-online.com/account/Characters.xml.aspx will return the characters under an account given User ID and API Key. ----- Wreck Salvaging Datab...
- by Max Kentarii - at 2007.07.18 14:33:00
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82. Gomers listing on Carebear implants - in Skill Discussions [original thread]
Edited by: Max Kentarii on 11/07/2007 18:23:13 Quote: 'Beancounter' J60 5% Reduction to ME research speed. Level 4 Cost= 79,375 LP 31,750,000 This one requires Cybernetics lvl 5. Thanks for compiling this list :) ----- Wreck Salvag...
- by Max Kentarii - at 2007.07.11 18:23:00
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83. EVE API discussion - in EVE Technology Lab [original thread]
Originally by: Eight Ace Can someone just give me a bit of a pointer as to how you go about putting a newline at the end of each element in the data so I can import it into excel? Not quite sure if this is what you're trying to achieve....
- by Max Kentarii - at 2007.07.11 00:11:00
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84. EVE Dashboard - in EVE Technology Lab [original thread]
Originally by: CptEagle Edited by: CptEagle on 09/07/2007 11:42:27 Cool, much better. Don't wanna be a whiner, but only thing I'd like to see now is not having to double click on it to get the nice window after starting it up. Edit: O...
- by Max Kentarii - at 2007.07.09 13:48:00
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85. EVE Dashboard - in EVE Technology Lab [original thread]
Version 0.0.10 is out with option to change font properties among other things. Originally by: Gord Ackfordham the premise looks cool, but i thought i'd drop a line and let the linux users know that this isn't compatible with wine... the ...
- by Max Kentarii - at 2007.07.08 19:35:00
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86. EVE API discussion - in EVE Technology Lab [original thread]
Originally by: Max Kentarii Is there some inconsistency between the trainingDestinationSP used in-game and for the API? 271,529 vs 271,530 skill points for this particular skill. http://eve.podzone.net/dashboard/images/trainingdestinatio...
- by Max Kentarii - at 2007.07.07 16:14:00
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87. EVE Dashboard - in EVE Technology Lab [original thread]
v0.0.9 out with more helpful text and some cosmetic fixes.
- by Max Kentarii - at 2007.07.06 20:59:00
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88. EVE API discussion - in EVE Technology Lab [original thread]
Originally by: Cloudheart Originally by: Chruker I asked Garthagk about it yesterday on IRC: What's the IRC server/channel you were on? irc://irc.coldfront.net:6667/eve-dev ----- Wreck Salvaging Database :: EVE Dashb...
- by Max Kentarii - at 2007.07.06 13:26:00
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89. Eve Skill Monitor OS X Widget - in Skill Discussions [original thread]
Nice looking widget. I added it to the sticky overview thread.
- by Max Kentarii - at 2007.07.06 01:59:00
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90. EVE API discussion - in EVE Technology Lab [original thread]
Edited by: Max Kentarii on 06/07/2007 01:05:26 Originally by: Herio Mortis That is a rounding error in the application. Evemon seems to suffer from the same as well. The API data does not contain those values, you need to calculate the...
- by Max Kentarii - at 2007.07.06 01:04:00
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91. EVE Dashboard - in EVE Technology Lab [original thread]
Version 0.0.8 is out. It now counts up the skill points for the skill you're currently training. You can also change colors.
- by Max Kentarii - at 2007.07.04 23:55:00
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92. EVE API discussion - in EVE Technology Lab [original thread]
Is there some inconsistency between the trainingDestinationSP used in-game and for the API? 271,529 vs 271,530 skill points for this particular skill.
- by Max Kentarii - at 2007.07.04 21:50:00
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93. Making jump from Frigate to Cruiser, wich skills are esential? - in Skill Discussions [original thread]
Edited by: Max Kentarii on 04/07/2007 15:00:41 Medium Armor Repairer II and active hardeners are nice to have as well to keep you alive. In other words.. Mechanic, Repair Systems and Hull Upgrades. (Based on that you are Amarr and fly Amarr s...
- by Max Kentarii - at 2007.07.04 14:59:00
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94. EVE Dashboard - in EVE Technology Lab [original thread]
Version 0.0.7 is out.
- by Max Kentarii - at 2007.07.03 13:52:00
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95. EVE Dashboard - in EVE Technology Lab [original thread]
Originally by: SexxxSlave umm....why not eve mon? cheap rip off if you ask me First.. thank you for your constructive criticism. Anyways.... 1) Yes way.. use EVEMon. I do it too, and it's a far superior application than EVEDash will ev...
- by Max Kentarii - at 2007.07.03 13:45:00
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96. Testing API programs? Avoid trojan horses with... - in EVE Technology Lab [original thread]
Here's a few other options: VirtualBox Altiris Software Virtualization Solution ----- Wreck Salvaging Database :: EVE Dashboard
- by Max Kentarii - at 2007.07.03 13:27:00
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97. eve-online and the iPhone - in EVE General Discussion [original thread]
Edited by: Max Kentarii on 03/07/2007 13:13:06 The OP has one valid point even though he transmitted his opinion in a bad way. The HTML of the EVE-Online site isn't quite up-2-date with today's standards. But to ask CCP to optimize for a mobi...
- by Max Kentarii - at 2007.07.03 13:07:00
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98. EVE API discussion - in EVE Technology Lab [original thread]
Updated the CharacterSheet again after the cache-time ran out and it now shows correct. But I still consider it an error in the API. ----- Wreck Salvaging Database :: EVE Dashboard
- by Max Kentarii - at 2007.07.01 15:04:00
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99. EVE API discussion - in EVE Technology Lab [original thread]
When does the CharacterSheet.asp.xml get cached? On a regular basis or on query? I just changed a skill in the middle of training to another one, and the skillpoints from the skill I previously trained didn't register in the CharacterSheet-xml. ...
- by Max Kentarii - at 2007.07.01 14:09:00
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100. EVE Dashboard - in EVE Technology Lab [original thread]
Version 0.0.6 is out. ----- Wreck Salvaging Database :: EVE Dashboard
- by Max Kentarii - at 2007.06.30 16:36:00
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